Playing on LAN is fun, and adds the human element to the game more than online play, especially because it is hard to type while dodging speeding lightcycles, and it certainly is fun to crash someone then turn around and shout it in their face, but online play just has so many more options. Where this game shines even more than with the gameplay is with the incredible amount of options, and the online play. The graphics are simple lightcycles and colored paths, but graphics upgrades can be downloaded from 3rd party sources for no charge, so this doesn’t matter much. The sound effects aren’t numerous, but the sound of grinding opponents’ trails is realistic, and adds to the sense of speed and recklessness. This game is free after all, and based after the simplistic Tron, so the graphics and sound don’t have to be that good. All these factors come together in to creating a great game. The games are tense, the action intense, and the skill required immense. Near the end of a round when the entire arena is full of a maze of trails is when skill comes into play as you weave and dodge through the mess, trying desperately hard not to hit them while outlasting your opponent. As you play, you always need to be aware of where your opponents are located, always wary of one of them grinding up behind you on your own light trail and cutting you off, ending that round for you. The game is all about strategy and reflexes, and gets more fun the more people playing. When grinding walls you speed up at a very fast rate, and this is what leads to the fast-paced exciting matches in Armagetron. This is due mostly to the ability to “grind” on walls created by the lightcycles that ach player controls to gain speed. Genre: Arcade Gameplayįirst of all, this is just a fun game. While the game has options of playing against the bot, the game truely shines when it is played against a number of human players (LAN or online). You have to keep building walls and outrun your opponent by not bumping into either your wall or your opponents.
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